#ifndef AXGL_H_INCLUDED
#define AXGL_H_INCLUDED

#ifdef AXELYNX_WIN32
#include <windows.h>
#endif

#include <gl\gl.h>
#include "glext.h"

#ifdef AXELYNX_WIN32
#include "wglext.h"
#endif

#ifdef AXELYNX_LINUX
#include "glxext.h"
#endif

#endif // AXGL_H_INCLUDED
